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Nightstalkers is a retro-styled platformer, with indepth storyline brought to life with voice acting and pixel art cutscenes, like in the times of old 2D consoles such as the Sega CD and the PC-Engine CD.

The current demo has Scene 1-1 playable, with an unlockable secret character, as well as an assist character, and many means of replayability like Lore Scrolls for the player to uncover - as well as a wealth of special moves available for either character.

Expect bugs, as that is the only thing you can possibly expect from games early in development - and thank you very much for your attention.

Cover artwork by Nanae Masaki

Updated 7 days ago
Published 10 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorRodrigo Testa
GenreAction, Platformer
Made withClickteam Fusion
Tags2D, Anime, Horror, No AI, Pixel Art, Voice Acting

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Click download now to get access to the following files:

Nightstalkers_demo1.zip 51 MB

Comments

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(+1)

Very interesting game. The cover intrigued me , so I checked it. Both the story and gameplay are good!

Thanks for the kind words! Hope to see you around as the game continues development.

(+1)

This game's great, shoutout the big von and the snake lady's VAs, shout out whoever wrote the esoteric ass dialogue (compliment) because it really got me intrigued into the plot.

The gameplay is, for the most part, just castlevania, but weirdly without castlevania difficulty since the only difficult enemy was the flesheaters (because they're annoying)

Following for the full release, great demo.

(+1)

On my first game released, complaints about the difficulty being too high were the norm, so I'd rather lean on the easy side after that, haha.

Really appreciate the compliments and I'll be sure to let the VAs know too! Completing the game is a way's off, but we're glad to have you onboard.

(+1)

The game looks and sounds great, but for some reason it refuses to detect the D-pad or analog sticks of my gamepad (it's an 8BitDo Ultimate 2C Wired Controller, which just uses normal XInput). I don't know if it's my problem or something wrong with the game, but this seems kind of odd either way.

Thanks for the feedback! I was running out of time to complete the demo, so the joystick support is a work in progress. It worked fine with my joystick (a GameSir pad which has X-Box glyphs) but I did hear from other people it wasn't exactly working with other pads. I'll work on better joystick support for further revisions, and knowing which one you used is a huge help already.

Thank you for playing and hope you stick around when we manage to fix the support.

(+1)

Thank you for the expedient reply! I do plan on keeping an eye on this game. Can't wait for further updates to refine the controller support.

(+2)

cool

Thank you very much for your playthrough - I'm honestly surprised someone already played it so quickly to be honest, haha. I hope you've enjoyed your time - your video was already incredibly helpful in letting me catalogue some bugs I wasn't aware of.

Just by the by, as the stage ended, you unlocked both a secret character (because of how you played) as well as an assist character, so if the game's lucky enough that you'd want to go back to it, it might change up how you played it. Thanks again and I hope you enjoyed your time with it!